Platform Defaults

XNA Game Studio 4.0

This topic describes the default properties for projects on each platform.

When a new project is created from an XNA Game Studio project template, its properties are set according to the platform type:

PlatformGame profileC# version
Xbox 360HiDef3.0
Windows PhoneReach3.0

When the Create Copy of Project command is used, default properties in the original project are applied to the new, copied project. For example, when a Windows project using the default Game Profile property of HiDef is copied to a Windows Phone project, the Game Profile property of the new Windows Phone project is set to Reach.

Changing Default Properties

The Game Profile property can be changed in the XNA Game Studio Properties Page.

The C# version property can be changed from the Project Properties Designer page as follows:

To change the C# version property

  1. In Solution Explorer, double-click the Properties.


    On the Project menu, click [project name] Properties.

  2. In the Project Properties Designer dialog box, click the Build tab.

  3. Click the Advanced button at the bottom of the tabbed page.

  4. In the Advanced Build Settings dialog box, change the Language Version setting to the default, and then click OK.

Community Additions