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Working with Text and Keyboard Input

Working with Text and Keyboard Input

This section provides topics that demonstrate how to write code that supports text and keyboard input in XNA Game Studio.

In This Section

Detecting a Key Press (Windows, Windows Phone, Xbox 360)
Demonstrates how to detect if a user pressed or released a key on the keyboard.
Working with Hardware Keyboards (Windows Phone)
Discusses how to use hardware keyboards on Windows Phone.
Displaying a Software Input Panel (Windows Phone, Xbox 360)
Describes how to show a sofware input panel (SIP).
Displaying a Message Box (Windows Phone, Windows, Xbox 360)
Describes how to show a message box.

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