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SaveHighScoreActivity Class

Ff747789.note(en-us,MSDN.10).gifNote:
Current information about Live Connect is now available in the Windows Live Developer Center. The information in the following sections is provided for legacy purposes only.

Saves a high score that is achieved in a game to an activity stream.

Script:  http://js.live.net/4.1/loader.js
Feature:  Microsoft.Live.Services
Namespace:  Microsoft.Live.Services
 
Ff747789.alert_note(en-us,MSDN.10).gifNote

The JavaScript Library for Windows Live Messenger Connect is built by using the Microsoft Ajax Library. Microsoft Ajax exposes a type system that enables you to add object-oriented capabilities to your JavaScript code. To learn more about creating, instantiating, and deriving from classes, see Creating Custom Client Script by Using the Microsoft Ajax Library.

Microsoft.Live.Services.SaveHighScoreActivity = function();

Type.registerClass(
    'Microsoft.Live.Services.SaveHighScoreActivity',
    Microsoft.Live.Services.ActivityObjectTarget);

For more information on activities, see Activities Resource and Working with Activities (JavaScript).

Object
  SubscribableBase
    Microsoft.Live.Services..::.LiveItem
      Microsoft.Live.Services..::.Resource
        Microsoft.Live.Services..::.Activity
          Microsoft.Live.Services..::.ActivityObjectTarget
            Microsoft.Live.Services..::.SaveHighScoreActivity

Windows Live Messenger Connect

Supported in: 4.1

Internet Explorer 8.0, Internet Explorer 7.0, Internet Explorer 6.0, Firefox 3.6, Firefox 3.5, Firefox 3.0, Firefox 2.0, Firefox 1.5, Chrome 4.0, Chrome 3.0, Chrome 2.0, Chrome 1.0, Safari 4.0, Safari 3.0

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