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ID3DInclude
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ID3DInclude interface

ID3DInclude is an include interface that the user implements to allow an application to call user-overridable methods for opening and closing shader #include files.

Members

The ID3DInclude interface inherits from the IUnknown interface. ID3DInclude also has these types of members:

Methods

The ID3DInclude interface has these methods.

MethodDescription
Close

A user-implemented method for closing a shader #include file.

Open

A user-implemented method for opening and reading the contents of a shader #include file.

 

Remarks

To use this interface, create an interface that inherits from ID3DInclude and implement custom behavior for the methods.

Requirements

Minimum supported client

Windows 7 [desktop apps | Windows Store apps]

Minimum supported server

Windows Server 2008 R2 [desktop apps | Windows Store apps]

Header

D3Dcommon.h

Library

D3DCompiler.lib

DLL

D3DCompiler_47.dll

See also

Common Version Interfaces

 

 

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