D3DX_R16G16_UINT_to_UINT2 function

Unpacks DXGI_FORMAT_R16G16_UINT shader data to an XMUINT2.

Syntax

XMUINT2 D3DX_R16G16_UINT_to_UINT2(
   UINT packedInput
);

Parameters

packedInput

The packed shader data.

Return value

The unpacked shader data.

Requirements

Header

D3DX_DXGIFormatConvert.inl

See also

Functions
Unpacking and Packing DXGI_FORMAT for In-Place Image Editing

 

 

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