When you place a tagged object (an item that contains a special printed tag) on an interactive surface device (such as the display screen of a device made for Surface), the Microsoft Surface software interprets the value that the tag represents. You can program your application to respond to particular values by displaying user interface (UI) elements. These elements can take any form that you need for your application. For example, your application might respond to a tag that has a particular value by displaying a form that contains additional information about the item that the tagged value represents.
The following topics describe the architecture, processes, and API elements that you need to enable your application to respond to a tagged object that is placed on an interactive surface device:
- Tagged Object Recognition
- TagVisualization Architecture
- Tag Visualization Process
- Creating and Displaying Tag Visualizations
- Aligning and Orienting a Tag Visualization's User Interface
- Handling Tag Visualization Events
- Controlling the Z-Order of Tag Visualizations
- Implementing a Custom Removal Behavior for Tag Visualizations
- Hosting Tag Visualizations in a ScatterView Control
- Hosting Tag Visualizations in a Custom Host Control
- An In-Depth Look at the Item Compare SDK Sample
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