Behavior Members

Expression Studio 4.0

Encapsulates state information and zero or more ICommands into an attachable object.

The following tables list the members exposed by the Behavior type.

  Name Description
Behavior Initializes a new instance of the Behavior`1 class.

(see also Protected Properties)
public propertyDispatcher  (Inherited from DependencyObject)

  Name Description
protected property AssociatedObject Gets the object to which this Behavior`1 is attached.
protected property AssociatedType  The type to which this behavior can be attached.  (Inherited from Behavior)

(see also Protected Methods)
public methodAttach  (Inherited from Behavior)
public methodCheckAccess  (Inherited from DependencyObject)
public methodClearValue  (Inherited from DependencyObject)
public methodDetach  Detaches this instance from its associated object.  (Inherited from Behavior)
public methodEquals  Overloaded. (Inherited from Object)
public methodGetAnimationBaseValue  (Inherited from DependencyObject)
public methodGetHashCode  (Inherited from Object)
public methodGetType  (Inherited from Object)
public methodGetValue  (Inherited from DependencyObject)
public methodReadLocalValue  (Inherited from DependencyObject)
public methodstaticReferenceEquals  (Inherited from Object)
public methodSetValue  (Inherited from DependencyObject)
public methodToString  (Inherited from Object)

  Name Description
protected method Finalize  (Inherited from Object)
protected method MemberwiseClone  (Inherited from Object)
protected method OnAttached  Called after the behavior is attached to an AssociatedObject.  (Inherited from Behavior)
protected method OnDetaching  Called when the behavior is being detached from its AssociatedObject, but before it has actually occurred.  (Inherited from Behavior)

  Name Description
System.Windows.Interactivity.IAttachedObject.AssociatedObject  Gets the object to which this behavior is attached.  (Inherited from Behavior)

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