DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS structure

The DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS structure contains information about a target device.

Syntax


typedef struct DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS {
  union {
    struct {
      UINT32 friendlyNameFromEdid  :1;
      UINT32 friendlyNameForced  :1;
      UINT32 edidIdsValid  :1;
      UINT32 reserved  :29;
    };
    UINT32 value;
  };
} DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS;

Members

friendlyNameFromEdid

A UINT32 value that indicates that the string in the monitorFriendlyDeviceName member of the DISPLAYCONFIG_TARGET_DEVICE_NAME structure was constructed from the manufacture identification string in the extended display identification data (EDID).

Setting this member is equivalent to setting the first bit of the 32-bit value member (0x00000001).

friendlyNameForced

A UINT32 value that indicates that the target is forced with no detectable monitor attached and the monitorFriendlyDeviceName member of the DISPLAYCONFIG_TARGET_DEVICE_NAME structure is a NULL-terminated empty string.

Setting this member is equivalent to setting the second bit of the 32-bit value member (0x00000002).

edidIdsValid

A UINT32 value that indicates that the edidManufactureId and edidProductCodeId members of the DISPLAYCONFIG_TARGET_DEVICE_NAME structure are valid and were obtained from the EDID.

Setting this member is equivalent to setting the third bit of the 32-bit value member (0x00000004).

reserved

This member is reserved and should be set to zero. Setting this member to zero is equivalent to setting the remaining 29 bits (0xFFFFFFF8) of the 32-bit value member to zeros.

value

A member in the union that DISPLAYCONFIG_TARGET_DEVICE_NAME_FLAGS contains that can hold a 32-bit value that identifies information about the device.

Requirements

Version

Available in Windows 7 Client.

Header

Wingdi.h (include Windows.h)

See also

DISPLAYCONFIG_TARGET_DEVICE_NAME

 

 

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