Decompresses encoded data.
- ppData [out]
Pointer to the raw data to decompress.
- pcBytes [in]
The size of the data pointed to by ppData.
The return value is one of the values listed in Direct3D 11 Return Codes.
Use this method to load resources from file systems, such as ZIP files. When loading from an uncompressed resource, the decompression stage does not have to do any work.
ID3DX11DataLoader Interface can be inherited and its members redefined to support custom file formats.