ID3D11Resource::GetType method

Get the type of the resource.

Syntax


void GetType(
  [out] D3D11_RESOURCE_DIMENSION *pResourceDimension
);

Parameters

pResourceDimension [out]

Type: D3D11_RESOURCE_DIMENSION*

Pointer to the resource type (see D3D11_RESOURCE_DIMENSION).

Return value

Returns nothing.

Remarks

Windows Phone 8: This API is supported.

Requirements

Header

D3D11.h

Library

D3D11.lib

See also

ID3D11Resource

 

 

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