ID3D11Resource interface
A resource interface provides common actions on all resources.
Members
The ID3D11Resource interface inherits from ID3D11DeviceChild. ID3D11Resource also has these types of members:
Methods
The ID3D11Resource interface has these methods.
| Method | Description |
|---|---|
| GetEvictionPriority |
Get the eviction priority of a resource. |
| GetType |
Get the type of the resource. |
| SetEvictionPriority |
Set the eviction priority of a resource. |
Remarks
You don't directly create a resource interface; instead, you create buffers and textures that inherit from a resource interface. For more info, see How to: Create a Vertex Buffer, How to: Create an Index Buffer, How to: Create a Constant Buffer, and How to: Create a Texture.
Requirements
|
Minimum supported client |
Windows 7 [desktop apps | Windows Store apps] |
|---|---|
|
Minimum supported server |
Windows Server 2008 R2 [desktop apps | Windows Store apps] |
|
Minimum supported phone |
Windows Phone 8 |
|
Header |
|
|
Library |
|
See also