ID3D11Debug::GetPresentPerRenderOpDelay method
Get the number of milliseconds to sleep after IDXGISwapChain::Present is called.
Syntax
UINT GetPresentPerRenderOpDelay();
Parameters
This method has no parameters.
Return value
Type: UINT
Number of milliseconds to sleep after Present is called.
Remarks
Value is set with ID3D11Debug::SetPresentPerRenderOpDelay.
Requirements
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See also
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