ID3D11ClassInstance::GetTypeName method
Gets the type of the current HLSL class.
Syntax
void GetTypeName( [out, optional] LPSTR pTypeName, [in, out] SIZE_T *pBufferLength );
Parameters
- pTypeName [out, optional]
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Type: LPSTR
Type of the current HLSL class.
- pBufferLength [in, out]
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Type: SIZE_T*
The length of the pTypeName parameter.
Return value
This method does not return a value.
Remarks
GetTypeName will return a valid name only for instances acquired using ID3D11ClassLinkage::GetClassInstance.
For more information about using the ID3D11ClassInstance interface, see Dynamic Linking.
Windows Phone 8: This API is supported.
Requirements
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Header |
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Library |
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See also
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