ID3D11ClassInstance::GetInstanceName method
Gets the instance name of the current HLSL class.
Syntax
void GetInstanceName( [out, optional] LPSTR pInstanceName, [in, out] SIZE_T *pBufferLength );
Parameters
- pInstanceName [out, optional]
-
Type: LPSTR
The instance name of the current HLSL class.
- pBufferLength [in, out]
-
Type: SIZE_T*
The length of the pInstanceName parameter.
Return value
This method does not return a value.
Remarks
GetInstanceName will return a valid name only for instances acquired using ID3D11ClassLinkage::GetClassInstance.
For more information about using the ID3D11ClassInstance interface, see Dynamic Linking.
Windows Phone 8: This API is supported.
Requirements
|
Header |
|
|---|---|
|
Library |
|
See also
Show: