D3D11_FEATURE_DATA_THREADING structure
Describes the multi-threading features that are supported by the current graphics driver.
Syntax
typedef struct D3D11_FEATURE_DATA_THREADING { BOOL DriverConcurrentCreates; BOOL DriverCommandLists; } D3D11_FEATURE_DATA_THREADING;
Members
- DriverConcurrentCreates
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Type: BOOL
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TRUE means resources can be created concurrently on multiple threads while drawing; FALSE means that the presence of coarse synchronization will prevent concurrency.
- DriverCommandLists
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Type: BOOL
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TRUE means command lists are supported by the current driver; FALSE means that the API will emulate deferred contexts and command lists with software.
Remarks
Use the D3D11_FEATURE_DATA_THREADING structure with the ID3D11Device::CheckFeatureSupport method to determine multi-threading support.
Requirements
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See also
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