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D3D11_BUFFEREX_SRV_FLAG

D3D11_BUFFEREX_SRV_FLAG enumeration

Identifies how to view a buffer resource.

Syntax


typedef enum D3D11_BUFFEREX_SRV_FLAG { 
  D3D11_BUFFEREX_SRV_FLAG_RAW  = 0x1
} D3D11_BUFFEREX_SRV_FLAG;

Constants

D3D11_BUFFEREX_SRV_FLAG_RAW

View the buffer as raw. For more info about raw viewing of buffers, see Raw Views of Buffers.

Remarks

This enumeration is used by D3D11_BUFFEREX_SRV

Requirements

Header

D3D11.h

See also

Resource Enumerations

 

 

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