instance

Use this attribute to instance a geometry shader.



instance(X)   


Remarks

X is an integer index that indicates the number of instances to be executed for each drawn item (for example, for each triangle). When using this attribute, use SV_GSInstanceID to identify which instance of a geometry shader is being executed.

This attribute is supported in the following types of shaders:

VertexHullDomainGeometryPixelCompute
x

 

Related topics

Shader Model 5 Attributes
Shader Model 5

 

 

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