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DeviceMemoryBarrier function

Blocks execution of all threads in a group until all device memory accesses have been completed.

Syntax

void DeviceMemoryBarrier(void);

Parameters

This function has no parameters.

Return value

This function does not return a value.

Remarks

Minimum Shader Model

This function is supported in the following shader models.

Shader ModelSupported
Shader Model 5 and higher shader modelsyes

 

This function is supported in the following types of shaders:

VertexHullDomainGeometryPixelCompute
xx

 

See also

Shader Model 5

 

 

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