DXGI_ADAPTER_FLAG enumeration
Identifies the type of DXGI adapter.
Syntax
typedef enum DXGI_ADAPTER_FLAG { DXGI_ADAPTER_FLAG_NONE = 0, DXGI_ADAPTER_FLAG_REMOTE = 1, DXGI_ADAPTER_FLAG_SOFTWARE = 2, DXGI_ADAPTER_FLAG_FORCE_DWORD = 0xffffffff } DXGI_ADAPTER_FLAG;
Constants
- DXGI_ADAPTER_FLAG_NONE
-
Specifies no flags.
- DXGI_ADAPTER_FLAG_REMOTE
-
Value always set to 0. This flag is reserved.
- DXGI_ADAPTER_FLAG_SOFTWARE
-
Specifies a software adapter. For more info about this flag, see new info in Windows 8 about enumerating adapters.
Direct3D 11: This enumeration value is supported starting with Windows 8.
- DXGI_ADAPTER_FLAG_FORCE_DWORD
-
Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.
Remarks
The DXGI_ADAPTER_FLAG enumerated type is used by the Flags member of the DXGI_ADAPTER_DESC1 or DXGI_ADAPTER_DESC2 structure to identify the type of DXGI adapter.
Requirements
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See also
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