BufferedGraphics::Render Method ()

 

Writes the contents of the graphics buffer to the default device.

Namespace:   System.Drawing
Assembly:  System.Drawing (in System.Drawing.dll)

public:
void Render()

This method writes the contents of the graphics buffer to the device specified by calling the Allocate method of the BufferedGraphicsContext used to create this BufferedGraphics object.

.NET Framework
Available since 2.0
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