TextPane Interface
Represents a pane within a text editor window.
Assembly: EnvDTE (in EnvDTE.dll)
| Name | Description | |
|---|---|---|
![]() | Collection | Gets the collection containing the TextPane object supporting this property. |
![]() | DTE | Gets the top-level extensibility object. |
![]() | Height | Gets the height of the text pane in character units. |
![]() | Selection | Gets an object representing the current selection on the TextPane object. |
![]() | StartPoint | Gets the TextPoint object representing the first displayed character of the pane. |
![]() | Width | Gets the width of the pane in character units. |
![]() | Window | Gets the Window object that contains the pane. |
| Name | Description | |
|---|---|---|
![]() | Activate() | Moves the focus to the current item. |
![]() | IsVisible(TextPoint^, Object^) | Returns a value indicating whether the character or specified characters are visible in the text pane. |
![]() | TryToShow(TextPoint^, vsPaneShowHow, Object^) | Adjusts the location of the view in the text buffer so that the indicated range of text is shown in the text pane, if possible. You can control where in the pane the text displays. |
You can split a text editor window into two panes. The TextPane object gives you access to the text selected in each pane, as well as the pane's properties such as height, width, and so on.

