CodeModelLanguageConstants Class

 

A constant specifying the language used to author the code.

Namespace:   EnvDTE
Assembly:  EnvDTE (in EnvDTE.dll)

System::Object
  EnvDTE::CodeModelLanguageConstants

[GuidAttribute("D83C7FAD-BC3A-46BB-9BFC-C0091329626D")]
public ref class CodeModelLanguageConstants abstract 

NameDescription
System_CAPS_pubmethodEquals(Object^)

(Inherited from Object.)

System_CAPS_protmethodFinalize()

(Inherited from Object.)

System_CAPS_pubmethodGetHashCode()

(Inherited from Object.)

System_CAPS_pubmethodGetType()

(Inherited from Object.)

System_CAPS_protmethodMemberwiseClone()

(Inherited from Object.)

System_CAPS_pubmethodToString()

(Inherited from Object.)

NameDescription
System_CAPS_pubfieldSystem_CAPS_staticvsCMLanguageCSharp

Visual C# constant.

System_CAPS_pubfieldSystem_CAPS_staticvsCMLanguageIDL

Microsoft IDL constant.

System_CAPS_pubfieldSystem_CAPS_staticvsCMLanguageMC

Visual C++ constant.

System_CAPS_pubfieldSystem_CAPS_staticvsCMLanguageVB

Visual Basic constant.

System_CAPS_pubfieldSystem_CAPS_staticvsCMLanguageVC

Visual C++ constant.

System_CAPS_noteNote

The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same. For more information, see the section Code Model Element Values Can Change in Discovering Code by Using the Code Model (Visual Basic).

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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