CodeInterface.AddProperty Method

Creates a new property code construct and inserts the code in the correct location.

Namespace:  EnvDTE
Assembly:  EnvDTE (in EnvDTE.dll)

Syntax

'Declaration
Function AddProperty ( _
    GetterName As String, _
    PutterName As String, _
    Type As Object, _
    Position As Object, _
    Access As vsCMAccess, _
    Location As Object _
) As CodeProperty
CodeProperty AddProperty(
    string GetterName,
    string PutterName,
    Object Type,
    Object Position,
    vsCMAccess Access,
    Object Location
)
CodeProperty^ AddProperty(
    String^ GetterName, 
    String^ PutterName, 
    Object^ Type, 
    Object^ Position, 
    vsCMAccess Access, 
    Object^ Location
)
abstract AddProperty : 
        GetterName:string * 
        PutterName:string * 
        Type:Object * 
        Position:Object * 
        Access:vsCMAccess * 
        Location:Object -> CodeProperty
function AddProperty(
    GetterName : String, 
    PutterName : String, 
    Type : Object, 
    Position : Object, 
    Access : vsCMAccess, 
    Location : Object
) : CodeProperty

Parameters

  • GetterName
    Type: System.String

    Required. The name of the function that gets the property's value.

  • PutterName
    Type: System.String

    Required. The name of the function that sets the property.

  • Position
    Type: System.Object

    Optional. Default = 0. The code element after which to add the new element. If the value is a CodeElement, then the new element is added immediately after it.

    If the value is a Long data type, then AddProperty indicates the element after which to add the new element.

    Because collections begin their count at 1, passing 0 indicates that the new element should be placed at the beginning of the collection. A value of -1 means that the element should be placed at the end.

Return Value

Type: EnvDTE.CodeProperty
A CodeProperty object.

Remarks

Native Visual C++ requires the colon-separated (::) format for its fully qualified type names. All other languages support the period-separated format.

The correctness of the arguments is determined by the language behind the code model.

Note

The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same. For more information, see the section Code Model Element Values Can Change in Discovering Code by Using the Code Model (Visual Basic).

.NET Framework Security

See Also

Reference

CodeInterface Interface

EnvDTE Namespace

Other Resources

How to: Compile and Run the Automation Object Model Code Examples

Discovering Code by Using the Code Model (Visual Basic)

Discovering Code by Using the Code Model (Visual C#)