CommonMessagePump.IOleComponent.FContinueMessageLoop Method

Called during each iteration of a message loop.

Namespace:  Microsoft.VisualStudio.Shell
Assembly:  Microsoft.VisualStudio.Shell.10.0 (in Microsoft.VisualStudio.Shell.10.0.dll)

Syntax

'Declaration
Private Function FContinueMessageLoop ( _
    uReason As UInteger, _
    pvLoopData As IntPtr, _
    pMsgPeeked As MSG() _
) As Integer Implements IOleComponent.FContinueMessageLoop
int IOleComponent.FContinueMessageLoop(
    uint uReason,
    IntPtr pvLoopData,
    MSG[] pMsgPeeked
)
private:
virtual int FContinueMessageLoop(
    unsigned int uReason, 
    IntPtr pvLoopData, 
    array<MSG>^ pMsgPeeked
) sealed = IOleComponent::FContinueMessageLoop
private abstract FContinueMessageLoop : 
        uReason:uint32 * 
        pvLoopData:IntPtr * 
        pMsgPeeked:MSG[] -> int 
private override FContinueMessageLoop : 
        uReason:uint32 * 
        pvLoopData:IntPtr * 
        pMsgPeeked:MSG[] -> int 
JScript does not support explicit interface implementations.

Parameters

  • uReason
    Type: System.UInt32
    The OLELOOP representing the reason.

Return Value

Type: System.Int32
true if the message loop should continue, false otherwise. If false is returned, the component manager terminates the loop without removing pMsgPeeked from the queue.

Implements

IOleComponent.FContinueMessageLoop(UInt32, IntPtr, array<MSG[])

Remarks

For more information, see FContinueMessageLoop.

.NET Framework Security

See Also

Reference

CommonMessagePump Class

Microsoft.VisualStudio.Shell Namespace