UnityContainerBase.RegisterType Method (Type, String, LifetimeManager, array<InjectionMember[])
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RegisterType a LifetimeManager for the given type and name with the container. No type mapping is performed for this type.
Namespace: Microsoft.Practices.Unity
Assembly: Microsoft.Practices.Unity (in Microsoft.Practices.Unity.dll)
Syntax
'Declaration
Public Function RegisterType ( _
t As Type, _
name As String, _
lifetimeManager As LifetimeManager, _
ParamArray injectionMembers As InjectionMember() _
) As IUnityContainer
public IUnityContainer RegisterType(
Type t,
string name,
LifetimeManager lifetimeManager,
params InjectionMember[] injectionMembers
)
public:
virtual IUnityContainer^ RegisterType(
Type^ t,
String^ name,
LifetimeManager^ lifetimeManager,
... array<InjectionMember^>^ injectionMembers
) sealed
public final function RegisterType(
t : Type,
name : String,
lifetimeManager : LifetimeManager,
... injectionMembers : InjectionMember[]
) : IUnityContainer
Parameters
- t
Type: System.Type
The Type to apply the lifetimeManager to.
- name
Type: System.String
Name to use for registration, null if a default registration.
- lifetimeManager
Type: Microsoft.Practices.Unity.LifetimeManager
The LifetimeManager that controls the lifetime of the returned instance.
- injectionMembers
Type: array<Microsoft.Practices.Unity.InjectionMember[]
Injection configuration objects.
Return Value
The UnityContainer object that this method was called on (this in C#, Me in Visual Basic).
Implements
IUnityContainer.RegisterType(Type, String, LifetimeManager, array<InjectionMember[])