SmoothStreamingMediaElement.ScheduleClip Method (ClipInformation, Boolean, Object)

Schedules playing of a media clip.

Namespace:  Microsoft.Web.Media.SmoothStreaming
Assembly:  Microsoft.Web.Media.SmoothStreaming (in Microsoft.Web.Media.SmoothStreaming.dll)

public ClipContext ScheduleClip(
	ClipInformation clipInfo,
	bool pauseTimeline,
	Object userData


Type: Microsoft.Web.Media.SmoothStreaming.ClipInformation
A ClipInformation object that represents the smooth clip to be scheduled..
Type: System.Boolean
true to pause the timeline when starting a clip; false to specify that the timeline continues while the clip plays. During on-demand video playback, it is typical to pause; live video sources typically continue the video without pausing.
Type: System.Object
An object that can contain any data required by the application, usually including the SmoothStreamingMediaElement object that will play the clip.

The object passed in the userData parameter is saved as the Data member of the ClipContext used by the ScheduleClip(ClipInformation, Boolean, Object) method. The application can pass anything it requires in this parameter. The SmoothStreamingMediaElement object is usually included in userData. Later the data can be cast to type SmoothStreamingMediaElement (for example, (SmoothStreamingMediaElement)clipContext.Data) in order to retrieve the Smooth Player that generated the ClipContext instance. If the application requires more information, it can create a class to contain all the information and then pass that type using the userData parameter.

A media clip can be scheduled for play when the SmoothStreamingMediaElement object is in a Closed state by using the ScheduleClip method with the ManifestReady event.

For more information, see Microsoft Smooth Streaming Client 2.0 and Scheduling Media Clips.


Smooth Streaming clips scheduled by using ScheduleClip methods require manifests that start at timestamp zero and must be scheduled after the manifest is loaded. If you try to schedule a clip when the Smooth Streaming player is in an opening state, an invalidOperationException error occurs. The ScheduleClip should be called only after the ManifestReady event has occurred.


Supported in: 5