DirectDraw Display Driver Development Concepts (Windows Embedded CE 6.0)
Topics related to Microsoft® DirectDraw® display drivers describe the architecture that implements the DirectDraw hardware abstraction layer (DDHAL) as part of the Windows Embedded CE–based device driver interface (DDI), and outline the steps that are required to create a Windows Embedded CE–based graphics display driver that supports DirectDraw. These topics also discuss how you can extend the capabilities of your display driver and act as a companion and optional extension to the Display Drivers topic.
- Differences from Desktop Implementations
Identifies the key areas where DDHAL for Windows Embedded CE differs from the implementation for a Windows-based desktop platform.
- DirectDraw Display Driver Architecture
Describes how the DirectDraw and DDI architectures fit into Windows Embedded CE.
- DirectDraw Display Driver Creation
The following topics outline the steps required to build a working DirectDraw display driver quickly.
- DirectDraw Driver Extension
Contains information about how you can extend your display driver by taking advantage of your hardware or DirectDraw Graphics Primitive Engine (DDGPE).
- DirectDraw Driver Samples
This section lists the samples that are provided for the authors of DirectDraw Drivers.