10.1.121 KeyTime

(usage)

<KeyTime> string </KeyTime>

(description)

During the relative course of an animation, a KeyTime instance specifies the precise timing when a particular key frame should take place.

[types assignable to]

KeyTime x:Object

(used by)

BooleanKeyFrame ByteKeyFrame CharKeyFrame ColorKeyFrame DecimalKeyFrame DoubleKeyFrame Int16KeyFrame Int32KeyFrame Int64KeyFrame KeyTime MatrixKeyFrame ObjectKeyFrame Point3DKeyFrame PointKeyFrame QuaternionKeyFrame RectKeyFrame Rotation3DKeyFrame SingleKeyFrame SizeKeyFrame StringKeyFrame ThicknessKeyFrame Vector3DKeyFrame VectorKeyFrame

[is nullable]

False

[text syntax]

KeyTimeSyntax

(static properties)

Paced

KeyTime

(description)

The Paced value which creates timing behavior resulting in an animation that interpolates at a constant rate.

Uniform

KeyTime

(description)

The Uniform value which divides the allotted time of the animation evenly between key frames.