dispinterface

Places an interface in the .idl file as a dispatch interface.

Syntax

[dispinterface]

Remarks

When the dispinterface C++ attribute precedes an interface, it causes the interface to be placed inside the library block in the generated .idl file.

Unless you specify a base class, a dispatch interface will derive from IDispatch. You must specify an id for the members of a dispatch interface.

The usage example for dispinterface in the MIDL documentation:

dispinterface helloPro
   { interface hello; };

is not valid for the dispinterface attribute.

Example

See the example for bindable for an example of how to use dispinterface.

Requirements

Attribute context Value
Applies to interface
Repeatable No
Required attributes None
Invalid attributes dual, object, oleautomation, local, ms_union

For more information, see Attribute Contexts.

See also

IDL Attributes
Attributes by Usage
uuid
dual
custom
object
__interface