ID3D12GraphicsCommandList::SOSetTargets method

Sets the stream output buffer views.

Syntax


void SOSetTargets(
  [in]                 UINT                            StartSlot,
  [in]                 UINT                            NumViews,
  [in, optional] const D3D12_STREAM_OUTPUT_BUFFER_VIEW *pViews
);

Parameters

StartSlot [in]

Type: UINT

Index into the device's zero-based array to begin setting stream output buffers.

NumViews [in]

Type: UINT

The number of entries in the pViews array.

pViews [in, optional]

Type: const D3D12_STREAM_OUTPUT_BUFFER_VIEW*

Specifies an array of D3D12_STREAM_OUTPUT_BUFFER_VIEW structures.

Return value

This method does not return a value.

Requirements

Header

D3d12.h

Library

D3d12.lib

DLL

D3d12.dll

See also

ID3D12GraphicsCommandList

 

 

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