ID3D12InfoQueue::SetMuteDebugOutput method
Set a boolean that turns the debug output on or off.
Syntax
void SetMuteDebugOutput( [in] BOOL bMute );
Parameters
- bMute [in]
-
Type: BOOL
Disable/Enable the debug output (true to disable or mute the output, false to enable the output).
Return value
This method does not return a value.
Remarks
This will stop messages that pass the storage filter from being printed out in the debug output, however those messages will still be added to the message queue.
Requirements
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See also
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