ID3D12InfoQueue::SetMessageCountLimit method

Set the maximum number of messages that can be added to the message queue.

Syntax


HRESULT SetMessageCountLimit(
  [in] UINT64 MessageCountLimit
);

Parameters

MessageCountLimit [in]

Type: UINT64

Maximum number of messages that can be added to the message queue. -1 means no limit. When the number of messages in the message queue has reached the maximum limit, new messages coming in will push old messages out.

Return value

Type: HRESULT

This method returns one of the Direct3D 12 Return Codes.

Requirements

Header

D3d12sdklayers.h

See also

ID3D12InfoQueue

 

 

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