ID3D12InfoQueue::PushStorageFilter method

Push a storage filter onto the storage-filter stack.

Syntax


HRESULT PushStorageFilter(
  [in] D3D12_INFO_QUEUE_FILTER *pFilter
);

Parameters

pFilter [in]

Type: D3D12_INFO_QUEUE_FILTER*

Pointer to a storage filter.

Return value

Type: HRESULT

This method returns one of the Direct3D 12 Return Codes.

Requirements

Header

D3d12sdklayers.h

See also

ID3D12InfoQueue

 

 

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