D2D1_COLORMANAGEMENT_QUALITY enumeration (d2d1effects.h)

The quality level of the transform for the Color management effect.

Syntax

typedef enum D2D1_COLORMANAGEMENT_QUALITY {
  D2D1_COLORMANAGEMENT_QUALITY_PROOF = 0,
  D2D1_COLORMANAGEMENT_QUALITY_NORMAL = 1,
  D2D1_COLORMANAGEMENT_QUALITY_BEST = 2,
  D2D1_COLORMANAGEMENT_QUALITY_FORCE_DWORD = 0xffffffff
} ;

Constants

 
D2D1_COLORMANAGEMENT_QUALITY_PROOF
Value: 0
The lowest quality mode. This mode requires feature level 9_1 or above.
D2D1_COLORMANAGEMENT_QUALITY_NORMAL
Value: 1
Normal quality mode. This mode requires feature level 9_1 or above.
D2D1_COLORMANAGEMENT_QUALITY_BEST
Value: 2
The best quality mode. This mode requires feature level 10_0 or above, as well as floating point precision buffers.
This mode supports floating point precision as well as extended range as defined in the ICC v4.3 specification.
D2D1_COLORMANAGEMENT_QUALITY_FORCE_DWORD
Value: 0xffffffff

Requirements

Requirement Value
Header d2d1effects.h