ID3D12ShaderReflection::IsSampleFrequencyShader method

Indicates whether a shader is a sample frequency shader.

Syntax


BOOL IsSampleFrequencyShader();

Parameters

This method has no parameters.

Return value

Type: BOOL

Returns true if the shader is a sample frequency shader; otherwise returns false.

Remarks

This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Header

D3d12shader.h

See also

ID3D12ShaderReflection

 

 

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