ID3D12ShaderReflection::GetNumInterfaceSlots method
Gets the number of interface slots in a shader.
Syntax
UINT GetNumInterfaceSlots();
Parameters
This method has no parameters.
Return value
Type: UINT
The number of interface slots in the shader.
Remarks
This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.
Requirements
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See also
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