ID3D12ShaderReflection::GetMinFeatureLevel method

Gets the minimum feature level.

Syntax


HRESULT GetMinFeatureLevel(
  [out] D3D_FEATURE_LEVEL *pLevel
);

Parameters

pLevel [out]

Type: D3D_FEATURE_LEVEL*

A pointer to one of the enumerated values in D3D_FEATURE_LEVEL, which represents the minimum feature level.

Return value

Type: HRESULT

Returns one of the Direct3D 12 Return Codes.

Remarks

This method's interface is hosted in the out-of-box DLL D3DCompiler_xx.dll.

Requirements

Header

D3d12shader.h

See also

ID3D12ShaderReflection

 

 

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