DXGK_RENDER_PIPELINE_STAGE enumeration (d3dkmdt.h)
The DXGK_RENDER_PIPELINE_STAGE enumeration describes the render pipeline stage during which the GPU error has occurred.
Syntax
typedef enum _DXGK_RENDER_PIPELINE_STAGE {
DXGK_RENDER_PIPELINE_STAGE_UNKNOWN,
DXGK_RENDER_PIPELINE_STAGE_INPUT_ASSEMBLER,
DXGK_RENDER_PIPELINE_STAGE_VERTEX_SHADER,
DXGK_RENDER_PIPELINE_STAGE_GEOMETRY_SHADER,
DXGK_RENDER_PIPELINE_STAGE_STREAM_OUTPUT,
DXGK_RENDER_PIPELINE_STAGE_RASTERIZER,
DXGK_RENDER_PIPELINE_STAGE_PIXEL_SHADER,
DXGK_RENDER_PIPELINE_STAGE_OUTPUT_MERGER
} DXGK_RENDER_PIPELINE_STAGE;
Constants
DXGK_RENDER_PIPELINE_STAGE_UNKNOWN Indicates that the stage where the error occurred is unknown. |
DXGK_RENDER_PIPELINE_STAGE_INPUT_ASSEMBLER Indicates that the error occurred at the input assembler stage. |
DXGK_RENDER_PIPELINE_STAGE_VERTEX_SHADER Indicates that the error occurred at the vertex shader stage. |
DXGK_RENDER_PIPELINE_STAGE_GEOMETRY_SHADER Indicates that the error occurred at the geometry shader stage. |
DXGK_RENDER_PIPELINE_STAGE_STREAM_OUTPUT Indicates that the error occurred at the stream output stage. |
DXGK_RENDER_PIPELINE_STAGE_RASTERIZER Indicates that the error occurred at the rasterizer stage. |
DXGK_RENDER_PIPELINE_STAGE_PIXEL_SHADER Indicates that the error occurred at the pixel shader stage. |
DXGK_RENDER_PIPELINE_STAGE_OUTPUT_MERGER Indicates that the error occurred at the output merger stage. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10 |
Minimum supported server | Windows Server 2016 |
Header | d3dkmdt.h (include D3dkmddi.h) |
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