ID3D12Device::OpenSharedHandleByName method

Opens a handle for shared resources, shared heaps, and shared fences, by using Name and Access.

Syntax


HRESULT OpenSharedHandleByName(
  [in]  LPCWSTR Name,
        DWORD   Access,
  [out] HANDLE  *pNTHandle
);

Parameters

Name [in]

Type: LPCWSTR

The name that was optionally passed as the Name parameter in the call to ID3D12Device::CreateSharedHandle.

Access

Type: DWORD

The access level that was specified in the Access parameter in the call to ID3D12Device::CreateSharedHandle.

pNTHandle [out]

Type: HANDLE*

Pointer to the shared handle.

Return value

Type: HRESULT

This method returns one of the Direct3D 12 Return Codes.

Requirements

Header

D3D12.h

Library

D3D12.lib

DLL

D3D12.dll

See also

ID3D12Device

 

 

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