ID3D12CommandQueue::GetTimestampFrequency method
This method is used to determine the rate at which the GPU timestamp counter increments.
Syntax
HRESULT GetTimestampFrequency( [out] UINT64 *pFrequency );
Parameters
- pFrequency [out]
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Type: UINT64*
The GPU timestamp counter frequency (in ticks/second).
Return value
Type: HRESULT
This method returns one of the Direct3D 12 Return Codes.
Remarks
For more information, refer to Timing.
Requirements
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See also
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