ID3D12Device::CopyDescriptorsSimple method
Copies descriptors from a source to a destination.
Syntax
void CopyDescriptorsSimple( [in] UINT NumDescriptors, [in] D3D12_CPU_DESCRIPTOR_HANDLE DestDescriptorRangeStart, [in] D3D12_CPU_DESCRIPTOR_HANDLE SrcDescriptorRangeStart, [in] D3D12_DESCRIPTOR_HEAP_TYPE DescriptorHeapsType );
Parameters
- NumDescriptors [in]
-
Type: UINT
The number of descriptors to copy.
- DestDescriptorRangeStart [in]
-
Type: D3D12_CPU_DESCRIPTOR_HANDLE
A CPU_descriptor_handle that describes the destination descriptors to start to copy to.
- SrcDescriptorRangeStart [in]
-
Type: D3D12_CPU_DESCRIPTOR_HANDLE
A CPU_descriptor_handle that describes the source descriptors to start to copy from.
- DescriptorHeapsType [in]
-
Type: D3D12_DESCRIPTOR_HEAP_TYPE
The D3D12_DESCRIPTOR_HEAP_TYPE-typed value that specifies the type of descriptor heap to copy with.
Return value
Returns nothing.
Requirements
|
Header |
|
|---|---|
|
Library |
|
|
DLL |
|
See also
Show: