CD3D11_RESOURCE_DESC::~CD3D11_RESOURCE_DESC() destructor

[This documentation is preliminary and is subject to change.]

Destroys an instance of a CD3D11_RESOURCE_DESC structure.

Syntax


~CD3D11_RESOURCE_DESC();

Requirements

Header

D3D12.h

See also

CD3D11_RESOURCE_DESC

 

 

Show: