CD3D11_RESOURCE_DESC::CD3D11_RESOURCE_DESC(const CD3D11_TEXTURE3D_DESC&) constructor
[This documentation is preliminary and is subject to change.]
Instantiates a new instance of a CD3D11_RESOURCE_DESC structure that is initialized with a CD3D11_TEXTURE3D_DESC structure.
Syntax
CD3D11_RESOURCE_DESC(
const CD3D11_TEXTURE3D_DESC &o
);
Parameters
o [ref]
Type: const CD3D11_TEXTURE3D_DESCAddress of the CD3D11_TEXTURE3D_DESC structure that initializes the CD3D11_RESOURCE_DESC structure.
Requirements
Header |
D3D12.h |