D3D12_VERTEX_BUFFER_VIEW_DESC structure

[This documentation is preliminary and is subject to change.]

Describes the vertex buffer to view.

Syntax


typedef struct D3D12_VERTEX_BUFFER_VIEW_DESC {
  UINT   StrideInBytes;
  UINT64 OffsetInBytes;
  UINT64 SizeInBytes;
} D3D12_VERTEX_BUFFER_VIEW_DESC;

Members

StrideInBytes

The stride in bytes. Each stride is the size (in bytes) of the elements that are to be used from the vertex buffer.

OffsetInBytes

The offset in bytes into the vertex buffer to start viewing.

SizeInBytes

The size in bytes of the vertex buffer.

Requirements

Header

D3D12.h

 

 

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