For the latest documentation on Visual Studio 2017 RC, see Visual Studio 2017 RC Documentation.
Associates a handler method with an event.
long __hook( &SourceClass::EventMethod, source, &ReceiverClass::HandlerMethod [, receiver = this] ); long __hook( interface, source );
A pointer to the event method to which you hook the event handler method:
Native C++ events: SourceClass is the event source class and EventMethod is the event.
COM events: SourceClass is the event source interface and EventMethod is one of its methods.
Managed events: SourceClass is the event source class and EventMethod is the event.
The interface name being hooked to
receiver, only for COM event receivers in which the layout_dependent parameter of the event_receiver attribute is true.
A pointer to an instance of the event source. Depending on the code
type specified in event_receiver, source can be one of the following:
A native event source object pointer.
An IUnknown-based pointer (COM source).
A managed object pointer (for managed events).
A pointer to the event handler method to be hooked to an event. The handler is specified as a method of a class or a reference to the same; if you do not specify the class name,
__hook assumes the class to be that in which it is called.
Native C++ events: ReceiverClass is the event receiver class and
HandlerMethodis the handler.
COM events: ReceiverClass is the event receiver interface and
HandlerMethodis one of its handlers.
Managed events: ReceiverClass is the event receiver class and
HandlerMethodis the handler.
A pointer to an instance of the event receiver class. If you do not specify a receiver, the default is the receiver class or structure in which
__hook is called.
Can be use in any function scope, including main, outside the event receiver class.
Use the intrinsic function
__hook in an event receiver to associate or hook a handler method with an event method. The specified handler is then called when the source raises the specified event. You can hook several handlers to a single event or hook several events to a single handler.
There are two forms of
__hook. You can use the first (four-argument) form in most cases, specifically, for COM event receivers in which the layout_dependent parameter of the event_receiver attribute is false.
In these cases you do not need to hook all methods in an interface before firing an event on one of the methods; only the method handling the event needs to be hooked. You can use the second (two-argument) form of
__hook only for a COM event receiver in which layout_dependent=true.
__hook returns a long value. A nonzero return value indicates that an error has occurred (managed events throw an exception).
The compiler checks for the existence of an event and that the event signature agrees with the delegate signature.
With the exception of COM events,
__unhook can be called outside the event receiver.
An alternative to using
__hook is to use the += operator.
For information on coding managed events in the new syntax, see event.
A templated class or struct cannot contain events.