2.8.57 HSLColorBy

Referenced by: TimeAnimateColorBy

A structure that specifies the offset values during an animation of the hue, saturation, and luminance color components in HSL color space. These offset values are added to the starting value for each color component at specified time intervals until the animation is complete.


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model

hue

saturation

luminance

model (4 bytes):  An unsigned integer that specifies that this color is defined within the HSL color space. It MUST be 0x00000001.

hue (4 bytes): A signed integer that specifies the offset value of the hue color component. It MUST be greater than or equal to -255 and less than or equal to 255.

saturation (4 bytes): A signed integer that specifies the offset value of the saturation color component. It MUST be greater than or equal to -255 and less than or equal to 255.

luminance (4 bytes): A signed integer that specifies the offset value of the luminance color component. It MUST be greater than or equal to -255 and less than or equal to 255.