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WMT_PAYLOAD_FRAGMENT structure

The WMT_PAYLOAD_FRAGMENT structure contains the information needed to extract a payload fragment from a buffer and identifies the payload to which the fragment belongs. An array of WMT_PAYLOAD_FRAGMENT structures is used as a member of the WMT_FILESINK_DATA_UNIT structure to provide access to each payload fragment in a packet.

Syntax


typedef struct _WMT_PAYLOAD_FRAGMENT {
  DWORD              dwPayloadIndex;
  WMT_BUFFER_SEGMENT segmentData;
} WMT_PAYLOAD_FRAGMENT;

Members

dwPayloadIndex

DWORD containing the payload index. This identifies the payload item to which this fragment belongs.

segmentData

A WMT_BUFFER_SEGMENT structure specifying the buffer segment containing the payload fragment.

Requirements

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Version

Windows Media Format 9 Series SDK, or later versions of the SDK

Header

Wmsdkidl.h (include Wmsdk.h)

See also

Structures

 

 

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