Implementing Network Functionality
This section describes how to use the networking features available through the Windows Media Format SDK. An application can use these features to read ASF streams from a network, broadcast ASF streams to a network, or push ASF streams to a publishing point on a server running Windows Media Services.
The following sections describe the networking features of this SDK.
|Overview of Networking Interfaces||Names and describes each interface that supports networking methods.|
|Reading ASF Data Over a Network||Describes how to play files from a network source and how to configure the network settings on the reader object.|
|Sending ASF Data Over a Network||Describes how to broadcast ASF data over a network or send ASF data to a publishing point on a Windows Media server.|
|Default Networking Settings||Provides a quick reference for the default settings used by the SDK.|