Implementing Network Functionality

This section describes how to use the networking features available through the Windows Media Format SDK. An application can use these features to read ASF streams from a network, broadcast ASF streams to a network, or push ASF streams to a publishing point on a server running Windows Media Services.

The following sections describe the networking features of this SDK.

Section Description
Overview of Networking Interfaces Names and describes each interface that supports networking methods.
Reading ASF Data Over a Network Describes how to play files from a network source and how to configure the network settings on the reader object.
Sending ASF Data Over a Network Describes how to broadcast ASF data over a network or send ASF data to a publishing point on a Windows Media server.
Default Networking Settings Provides a quick reference for the default settings used by the SDK.


Related topics

Programming Guide