wglGetCurrentContext function

The wglGetCurrentContext function obtains a handle to the current OpenGL rendering context of the calling thread.

Syntax


HGLRC WINAPI wglGetCurrentContext(void);

Parameters

This function has no parameters.

Return value

If the calling thread has a current OpenGL rendering context, wglGetCurrentContext returns a handle to that rendering context. Otherwise, the return value is NULL.

Remarks

The current OpenGL rendering context of a thread is associated with a device context by means of the wglMakeCurrent function. You can use the wglGetCurrentDC function to obtain a handle to the device context associated with the current OpenGL rendering context.

Requirements

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Header

Wingdi.h

Library

Opengl32.lib

DLL

Opengl32.dll

See also

OpenGL on Windows
WGL Functions
wglCreateContext
wglDeleteContext
wglGetCurrentDC
wglMakeCurrent

 

 

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