glMatrixMode function

The glMatrixMode function specifies which matrix is the current matrix.

Syntax


void WINAPI glMatrixMode(
   GLenum mode
);

Parameters

mode

The matrix stack that is the target for subsequent matrix operations. The mode parameter can assume one of three values.

ValueMeaning
GL_MODELVIEW

Applies subsequent matrix operations to the modelview matrix stack.

GL_PROJECTION

Applies subsequent matrix operations to the projection matrix stack.

GL_TEXTURE

Applies subsequent matrix operations to the texture matrix stack.

 

Return value

This function does not return a value.

Error codes

The following error codes can be retrieved by the glGetError function.

NameMeaning
GL_INVALID_ENUM

mode was not an accepted value.

GL_INVALID_OPERATION

The function was called between a call to glBegin and the corresponding call to glEnd.

Error codes

The following error codes can be retrieved by the glGetError function.

NameMeaning
GL_INVALID_ENUM

mode was not an accepted value.

GL_INVALID_OPERATION

The function was called between a call to glBegin and the corresponding call to glEnd.

Remarks

The glMatrixMode function sets the current matrix mode.

The following function retrieves information related to glMatrixMode:

glGet with argument GL_MATRIX_MODE

Requirements

Minimum supported client

Windows 2000 Professional [desktop apps only]

Minimum supported server

Windows 2000 Server [desktop apps only]

Header

Gl.h

Library

Opengl32.lib

DLL

Opengl32.dll

See also

glBegin
glEnd
glLoadMatrix
glPushMatrix

 

 

Show: